Exploration ethnomathematics in the SAS program (Arek Suroboyo School) math game at SMP Negeri 13 Surabaya

Authors

  • Luthfia Yunitasari UIN Sunan Ampel Surabaya, Indonesia
  • Nabilla Sasi Kirana UIN Sunan Ampel Surabaya, Indonesia
  • Aulia Eka Febrina UIN Sunan Ampel Surabaya
  • Lisanul Uswah Sadieda UIN Sunan Ampel Surabaya, Indonesia
  • Suprijatno Suprijatno UIN Sunan Ampel Surabaya, Indonesia

DOI:

https://doi.org/10.35335/cendikia.v15i5.6242

Keywords:

Arek Suroboyo School, Ethnomathematics, Hopscotch, Traditional Games

Abstract

This study aims to describe the mathematical concepts contained in the PENGMATIKA game at SMP Negeri 13 Surabaya as well as students' responses after participating in the game. This research uses a qualitative approach with an ethnographic method, employing data collection techniques such as in-depth interviews, documentation, and observations involving teachers and students. The results show that the PENGMATIKA game contains mathematical concepts such as flat shapes including squares, rectangles, rhombuses, as well as circle nets. Students stated that learning through PENGMATIKA made it easier to understand flat shapes, solid shapes, and nets. This study contributes to the development of mathematics learning by demonstrating that traditional games can be used as an engaging and effective educational medium in schools.

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Published

2025-05-30

How to Cite

Yunitasari, L., Kirana, N. S. ., Febrina, A. E. ., Sadieda, L. U. ., & Suprijatno, S. (2025). Exploration ethnomathematics in the SAS program (Arek Suroboyo School) math game at SMP Negeri 13 Surabaya. Cendikia : Media Jurnal Ilmiah Pendidikan, 15(5), 331-340. https://doi.org/10.35335/cendikia.v15i5.6242

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