YUSNA, P.; YENNIMAR, Y. Implementation Of Extreme Learning Machine Method With GVF Snake For Character Recognition: Implementation Of Extreme Learning Machine Method With GVF Snake For Character Recognition. Jurnal Mantik, [S. l.], v. 4, n. 1, p. 695-700, 2020. Disponível em: https://iocscience.org/ejournal/index.php/mantik/article/view/840. Acesso em: 17 apr. 2026.